Art Bible
The full Art Bible โ visual reference for illustrators, UI designers, and anyone building imagery for the setting โ lives in fates-edge-docs/ART_BIBLE.md. It's long (500+ lines, region-by-region), so it stays in the docs repo as the source of truth rather than being duplicated here. This page is the orientation.
Read it here: github.com/Chronophage-net/fates-edge-docs/ART_BIBLE.md
What's in it
- Core visual thesis โ genre touchstones, the "one unifying image" (a mosaic of splintered nations in a dead empire's shell), and camera language.
- Region-by-region visual identity โ touchstone, palette, architecture, dress/status markers, and a taboo/secret visual hook for every culture in the gazetteer.
- Three rules that apply everywhere: nothing is new (draw wear and repair, not pristine objects), power always costs something and should show, and no chosen ones or perfect kingdoms.
- A setting-wide motif: almost every culture counts to eight and dreads a ninth โ use it as a background visual habit.
For UI and web-client work
The Art Bible governs illustration and world imagery. For interface colors, spacing, and components (this portal, the blog, the web client), see Design Tokens instead โ the two are kept in agreement (gold as a "something has a price attached" accent shows up in both) but serve different jobs.